Gta sa zombie mods

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Until then the heal function can bring you back up to 78% health as long as you hold it and aren't incompacitated. Use the 'Heal' key next to the ambulance to get the cure. When / before it reaches 100% you need to find an ambulance, otherwise your health starts a countdown. There is an infection meter for once you've been 'Bitten'.

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With zombies and pedestrians the infection is fast spreading. Slowed Down Infection Level / Health Loss by 25%Īdded a 'Blackout Notifier', like a pulse, to remind you your health is low (20%) when Immunity is OFF / player is infected.Īdded 4 quick travel safe houses and several places to inspect on the map, and a hidden weapons cache of unknown location. (Also tested on EFLC's TLAD, seemed to work okay and had another player confirmation it works on GTA IV version 1.0.3.0)Īdded independent Pedestrian Density Control for 'Zombies Only' and 'Zombies and Pedestrians' in the INI.ĭecreased Size of Infection% and Health Side HUD Lettering.īetter Stability and Climbing Zombies thanks to reviewing HippieCommunists ZombieZ.cs. This one was written so 1.0.4.0 and 1.0.7.0 users alike could enjoy.